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3D Game Art

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The Sea of Eternal Memory

An interactive experience involving low poly 3D modelling, level design and basic interactivity blueprints made in Unreal Engine 5

More details here: The Sea of Eternal Memory | Art Station post

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Nespad Controller

A realistic Nespad controller modelled and textured in Zbrush

See more about this work: 3D Nespad Controller | Art Station post

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S'more Axe Texture

A s'more dessert-themed texture created in Substance Painter and lit in Sketchfab. The model was provided by Torrens University

See more about this work: S'more Axe Texture | Art Station Post

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Fantasy Floating Island

Environment asset modelling, texturing and basic lighting in Maya and Substance Painter

See more about this work: Fantasy Floating Island | Art Station post

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